Beowulf (2007)
Facts
| Cast | Christopher Cummins, Neil Dickson, Shay Duffin, Brendan Gleeson, Crispin Glover, Anthony Hopkins, John Malkovich and Ray Winstone |
| Theatrical Release | November 30, 2006 |
| DVD Release | February 26, 2008 |
| Running Time | 114 minutes |
| MPAA Rating | PG-13 (Parental Guidance Suggested) |
| UPC Code | 097363473046 |
| Buy this item | $14.99 at Amazon.com As of Jan 9 0:12 EST (details) 1 DVD, Paramount, Usually ships in 24 hours, AC-3, Color, Dolby, Dubbed, DVD-Video, Subtitled, Widescreen, NTSC Languages: English (Original Language), English (Subtitled), French (Subtitled), Spanish (Subtitled), French (Dubbed), Spanish (Dubbed) Or 51 new from $3.99, 56 used from $2.73, 1 collectible from $29.99 |
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User Reviews
Average user review:| Beowulf [Blu-ray] |
Though the animated movie does not follow the book,while I did read it 10+ years ago and it was not fresh on my mind,this does not detract from the movie on its own,if your into the sword&sorcery fantasy genre buy this movie you will enjoy it as much as I have.
"I am Ripper... Tearer... Slasher... Gouger. I am the Teeth in the Darkness, the Talons in the Night. Mine is Strength... and Lust... and Power! I AM BEOWULF!"
With a line like that how cn you not love this movie?!?! January 7, 2009
| Not much |
| I just like it! |
| A Hybrid of Animation and Live Action ...But Is It For You? |
Cost was probably an issue, but with the $150 million budget I think they could've done a fine live action film. In 2005 Icelandic director Sturla Gunnarson proved it could be done with his very nicely done Beowulf & Grendel starring Gerard Butler (300). With comparable run times (103 minutes to 114 minutes) and Beowulf & Grendel's much lower budget (I believe it was around $75 million), it can be done and done well if you have the inclination. But, for whatever reason, director Robert Zemeckis (Monster House) decided to shoot it this way.
It may sound as if I'm bashing animated films in general, which I'm not. There are some really great ones out there (Finding Nemo, Hoodwinked, etc.), so animation can be pulled off if care is taken to present it as such. But with Beowulf, it seems they were trying to mix live action with animation in order to produce some sort of hybrid ...which simply didn't work for me. It might for some and that's fine, but, if you're going to show realistic characters that look like the actual actors, why not simply do live action? It's so maddening!
It was nice, however, to see some care taken with the source material (namely Neil Gaiman's reimagining of the epic poem by the same name). Beowulf had some shady dealings and it was refreshing to see this brought out in the story and not simply showing him as some flawless hero.
Still, if you're into animation, this one might not work for you. Or if you're solely a live action fan, this one might REALLY bug you. So beware. You've been warned. January 1, 2009
| Beowulf - A technological experience and good flick |
I was not too surprised, however, to learn by watching this DVD that Beowulf was an all CGI affair. Then I suddenly noticed a main character that looked just like Anthony Hopkins (my favorite actor) as well as other characters that looked very familiar. Once the unmistakably beautiful Angelina Jolie appeared, I realized something was going on that might be important to the future of cinema.
This film was a fairly successful effort to produce a movie in which the animated screen appearance of many characters was based on the actual actor. I at first thought that it represented the first efforts to produce a computer animated film without the use of actors, but only their images and voices.
After watching the informative documentary on the making of the film I learned that the actual actors were vital and motion capture techniques (e.g., latest remake of King Kong) were used to produce these very realistic images. Although this falls far short of a time which will permit films to made by CGI which do not require actors to perform for any single role, Beowulf did not require set designers to actually build full scale sets or be limited to what could be actually be constructed.
Actors who wish to participate in such future productions will permit detailed laser scanned 3D computer maps to be made of their faces and entire body and stored in data bases which will include: generic motion capture recordings including eye motions, the unique body language of a particular actor (I noticed Anthony Hopkin's body language before his face), as well as voice spectrographs for speech. Once high speed computer algorithms and CGI effects evolve sufficiently, these celebrity actors (or their estates after their death) could simply be paid a cost effective royalty for their franchise and reserve more of their valuable time for actual performances during special film productions or theater.
In this way we will be able to see our favorite actors continue their screen appearances during their entire life and well after their death (if market rules permit), and once CGI computer techniques become cheap enough, increase the number of productions that celebrities can appear in for a small fraction of the normal production cost.
December 11, 2008
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